Science, Technology, Engineering, Arts/Agriculture & Math

(STEAM) for 7th/8th Graders in Kahlotus

STEAM provides an avenue for formally teaching the inter-relationships of how subjects relate in real-life. STEAM-style education can be enjoyably and meaningfully delivered in more engaging and deeply embedding ways within the already well-established realm of education.  The philosophy of STEAM revolves around the concept that:

STEAM = Science & Technology interpreted through Engineering & the Arts, all based in Mathematical elements.

 

STEAM is a substantiated, economical and sociologically adaptable as a framework by which to transition, maintain, create and evolve educational elements, programs and institutions to include multidisciplinary-oriented practices catering to developing more FUNctional citizens.

 

STEAM is engaging, hands-on and reality-based with many extensions to draw education, industry, government and the community together for the common good of bettering public education for all while meeting NCLB guidelines and STEM related goals.

 

STEAM is instructed by the teaching team of Mr. Low and Mr. Munden.

Rube Goldberg Example

A Rube Goldberg machine is a contraption, invention, device or apparatus that is deliberately over-engineered or overdone to perform a very simple task in a very complicated fashion, usually including a chain reaction. The expression is named after American cartoonist and inventor Rube Goldberg (1883–1970).  In the scenario above, and as with our Kahlotus STEAM students, the challenge is to move a pop can (full or empty) 18 inches in any direction.  

Important Documents for this Project

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